A machine that paints textile in collaboration with the user as a result of my first thesis project.
Motivated by the importance that dress has on our identity formation, my thesis project tried to answer the question of how can an interactive tool create greater means for self-expression of the dressed body through the design of textiles?
Research wise, my goal with my thesis was investigate fashion and sustainability as a topic. Personally, my ultimate goal with this project was to combine two of my passions: sewing crafts and interaction design.
Using a methodology that we call “research through design”, I went through a series of experiments (workshops) and prototypes that informed one another, until I reached the final prototype of the interactive tool: A machine that paints on textile together with the user.
The way the machine+user interaction works represents the findings and results of the whole process. Here are the important parts of it:
The user engages directly with the textile painting with brushes;
The user paints the textile through painting rules that involve self-reflection exercises;
The machine paints the guiding elements for user’s painting, setting up a layer of visual aesthetics.